Scenario
FreemiumTrain custom AI models on your own art style and generate on-brand game assets, 3D models and video at production scale.
What is Scenario?
Scenario is a generative AI engine built for game studios and creative teams that need visual assets matching their existing art direction. Rather than relying on a single general model, you train custom models on your own artwork, so generated icons, props, characters and environments come out on-style rather than looking like generic AI output. It has extended from 2D into 3D asset and video generation with pipeline features aimed at production rather than experimentation. Two things determine whether it fits. Custom training is only as good as the reference set, so studios with a large consistent back catalogue get dramatically better results than a new team with a thin library, which is the same constraint that governs Layer. And style-matched generation solves the objection that stalls most AI art in studios, namely inconsistency, so evaluate it on whether output survives your art director rather than on raw image quality.
Key Features
Integrations
How to Use Scenario
✅ Best For
- Mobile and live ops game studios that ship hundreds of on-brand assets a month and cannot afford visual drift between artists
- Art directors who need every generated character, prop and UI element to sit inside an already approved visual style guide
- Concept artists who want to explore fifty silhouettes in an afternoon before committing a week to a single hero design
- Marketing and user acquisition teams producing high volumes of creative variants that still have to look like the actual game
- Technical artists building automated asset pipelines who need generation exposed as an API rather than a web app
❌ Not For
- Teams that need finished, production clean 3D topology, because generated meshes still require manual retopology before rigging
- Casual users who just want a few quick images, since the compute unit system and model training add real overhead
- Anyone who needs generated assets under a commercial license on the free plan, which is limited to personal and evaluation use
- Studios that want an in-engine assistant, because Scenario generates assets but does not write code or edit scenes inside Unity or Unreal
- Users who need predictable flat rate billing, as unused compute units expire at the end of every month
Reviews
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Pricing
- ✓Limited compute units
- ✓personal and evaluation use only
- ✓1
- ✓500 compute units
- ✓core models
- ✓full commercial license
- ✓5
- ✓000 compute units
- ✓custom model training
- ✓priority queue
- ✓500GB storage
- ✓10
- ✓000 compute units
- ✓multi-user workspace
- ✓activity dashboard
- ✓1TB storage
- ✓SSO
- ✓SOC 2 controls
- ✓dedicated account team
- ✓custom integrations
Prompts to Try
Isometric fantasy market stall, hand painted, warm torchlight, transparent background
Full body concept sheet of a desert scavenger, front side and back view, flat lighting
Seamless tileable stone dungeon floor texture, 512 by 512, top down
Mobile game UI icon set for potions, coins and shields, glossy casual style
Stylised low poly treehouse prop, three quarter view, soft ambient occlusion