Convai
FreemiumBuild spatially aware 3D AI characters that see, hear, converse and act inside Unity, Unreal Engine and XR worlds.
What is Convai?
Convai builds conversational AI characters that do more than talk. Its defining feature is multimodal perception: characters can see and hear their environment, recognise objects and other characters, and respond with actions as well as dialogue, so an NPC can notice you are carrying something and comment on it, or walk somewhere in response to instruction. Plugins cover Unity and Unreal with voice, memory and knowledge bases attached to each character. Two things to weigh. Perception plus action is genuinely harder than dialogue generation and is where Convai separates from text-first NPC platforms, so evaluate it on whether characters behave sensibly in your actual scene rather than on conversation quality alone. And running live inference per character has real per-session cost and latency implications, so prototype with your expected concurrency before committing to a design that assumes many talking NPCs at once.
Key Features
Integrations
How to Use Convai
✅ Best For
- Developers who need NPCs that perceive the scene around them, not just characters that respond to typed text
- Unreal MetaHuman users who want real time lip sync and facial animation driven directly from generated speech
- Narrative designers without engineering support, since character creation happens entirely in a no-code browser tool
- XR and training simulation teams building roleplay scenarios where a trainee talks to a character face to face
- Studios that want a clear published pricing ladder from a free tier up to business plans rather than a sales call
❌ Not For
- Teams needing offline characters, because perception, reasoning and voice run as cloud services
- Projects requiring extensive multilingual support, as the platform is primarily built around English
- Developers who want a mobile authoring app, since character creation is browser and desktop based
- Games where NPCs are simple vendors or enemies, where scripted dialogue remains far cheaper to run
- Studios needing art or 3D model generation, as Convai supplies the character brain rather than the avatar itself
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Pricing
- ✓Free tier for developers to build and test characters
- ✓Higher interaction limits
- ✓plugin access and expanded character slots
- ✓Production usage volumes
- ✓advanced features and priority support
- ✓High volume interactions for shipped titles and larger deployments
- ✓Enterprise capacity
- ✓dedicated support and custom deployment options
Prompts to Try
A museum guide who notices which exhibit the visitor is standing near
A tavern keeper who reacts to the weapon the player is carrying
A factory safety trainer who corrects a trainee's procedure in real time
A shopkeeper who comments when the player picks up an item off the shelf
Two guards who discuss the player between themselves after she walks past