AI-assisted keyframe animation software that fixes balance, momentum and physics so character motion actually has weight.
Visit Website →Layer
FreemiumAI creative operating system for game studios: train custom models and generate 2D, 3D, video and audio assets at production scale.
What is Layer?
Layer is a generative AI platform built specifically for game studios rather than general creative work, and it has grown from a 2D concept tool into a full creative engine covering concept art, UI, in-game assets, cinematics and marketing creative. Artists train custom models on their own artwork so outputs stay locked to the studio's art direction, then refine results in an integrated live canvas that gives immediate visual feedback. The platform is deliberately model agnostic, exposing more than 300 AI models across image, 3D, video and audio, with game specific templates and a node based workflow system for automating repeatable production steps. It integrates with the tools studios already use, including Photoshop, Illustrator, Blender, Maya, Unreal Engine, Unity and Godot. Layer moved away from per seat pricing to a usage based model built on Creative Units, so an entire team gets full feature access and the studio only pays for what it actually generates. Enterprise readiness is a genuine differentiator here: SOC 2 Type II compliance, single sign on, role based access controls and full audit trails come standard.
Key Features
Integrations
How to Use Layer
✅ Best For
- Game studios that want one platform covering 2D, 3D, video and audio instead of paying for four separate subscriptions
- Art teams where every contributor needs full tool access, since removing seat fees means nobody is locked out by budget
- Live service studios producing constant seasonal content that must stay visually consistent with the base game
- Marketing and UA teams generating store images and ad variants that have to match the actual in-game art
- Enterprises with procurement requirements, given SOC 2 Type II, SSO, role based access and full audit trails
❌ Not For
- Solo hobbyists who only need occasional images, where a simpler consumer image generator is cheaper and faster to learn
- Teams wanting an in-engine coding assistant, since Layer produces assets rather than writing gameplay code
- Studios needing predictable flat monthly billing, because usage based Creative Units make spend vary with output volume
- Anyone expecting production clean 3D topology straight out of generation without a manual cleanup pass
- Non game creative teams, as the templates, workflows and terminology are all built around game production
Reviews
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Pricing
- ✓Limited Creative Units for evaluation
- ✓core generation features
- ✓Custom model training
- ✓expanded Creative Units
- ✓multi modal generation
- ✓No seat fees
- ✓full team access
- ✓node workflows and top ups as needed
- ✓SSO
- ✓SOC 2 documentation
- ✓role based access
- ✓audit trails and volume pricing
Prompts to Try
Generate a set of 12 RPG weapon icons in our trained studio style
Create a seasonal winter variant of this character skin, same silhouette
Produce five app store screenshot backgrounds matching our key art
Seamless tileable desert sand texture with wind ripples, 2K
Concept art for a floating market district, painterly, wide shot
Use Cases
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