modl.ai
PaidAI bots that play your game like real players to automate QA, catch crashes and stress test balance before launch.
What is modl.ai?
modl.ai sits in a part of game development that gets far less attention than asset generation but eats a huge share of a studio's schedule: quality assurance. Rather than generating art or dialogue, it deploys AI agents that actually play the game, exploring levels, triggering mechanics and behaving the way real players do. The platform splits into two products. modl:test runs automated QA bots that hunt for crashes, glitches and performance problems, returning video recordings, log files, crash maps and severity scored reports rather than a raw stack trace. modl:play simulates player behaviour across different skill levels, which is what makes it useful for balance passes, onboarding flow validation and multiplayer design where you need bodies in a match before you have players. The bots are adaptive rather than statically scripted, learning gameplay behaviours and exploring in ways a recorded macro never would, and a built-in data pipeline ingests telemetry from internal and live players to keep retraining them against real behaviour. It hooks into game engines and CI pipelines so every new build gets test coverage automatically with close to no setup work per build.
Key Features
Integrations
How to Use modl.ai
✅ Best For
- Studios where manual regression testing eats days of every milestone and still misses build breaking crashes
- Live service teams shipping frequent patches that need automated coverage on every build without growing the QA headcount
- Design teams tuning difficulty who need a controlled way to test how players at different skill levels experience a level
- Multiplayer developers who need realistic bodies in a match to validate matchmaking and balance before a real playerbase exists
- Producers who want reproducible bug reports with video and severity scores instead of vague reproduction steps
❌ Not For
- Teams looking for asset, art or dialogue generation, since modl.ai does no content creation at all
- Solo hobbyists on a small budget, as enterprise style quote based pricing is aimed at funded studios
- Studios wanting a plug and play tool with no integration effort, because bots need engine hookup and training on your mechanics
- Projects where the bugs are subjective feel and fun problems rather than crashes, glitches or balance issues
- Developers expecting AI testing to replace human QA entirely, rather than free humans up for exploratory testing
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Pricing
- ✓Quote based pricing scoped to project size
- ✓engine and testing volume
- ✓Smaller scale packages for independent studios
- ✓Continuous CI integrated testing across multiple builds and titles
- ✓Dedicated support
- ✓custom bot training and high volume simulation
Prompts to Try
Sweep the last three builds for crashes in the tutorial level
Simulate 500 novice players through the onboarding flow
Find geometry the player can clip through in the desert map
Test whether expert level bots can complete level 12 within the target time
Stress test the matchmaking queue with mixed skill populations